About the Game

Fly through  caverns, collect crystals to recharge your drill, and fend off massive worms in this arcade-style shooter

This game was created during Ludum Dare 57 and marks my very first 2D project. As a 3D artist by trade, I’ve previously only worked on 3D games, so this was an exciting challenge and a chance to explore new territory.

While this version isn't final—there are still features and polish I didn't have time to implement—I like the result and eager to share it.

The game was developed in Unity. All sprites were created by me using Pixelate node in Blender, some sound effects sourced from royalty-free libraries.

Controls: A,D,LMB,Space, E-to enter into the Drill when charged


twitch.tv/dzxbk

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